# Item Sockets

ItemSockets is a system that allows you to assign a socket to an item, similar to a static or skeletal mesh. This socket contains a name, a local position, a tag, and a rotation. Then using helper functions to get the tile index of that socket (GetTileForSocket), with another function allowing you to provide an offset to the sockets tile (GetTileForSocketWithOffset).

The ItemSocket system can be enabled for items by opening the item asset and adding the Socket Manager trait.

It is recommended to open the ItemEditor tool as that will provide you with a editor utility widget to visually assign your sockets.