# W_Attachment Parent

File Location: Source\InventoryFrameworkPlugin\public\Core\Widgets\W_AttachmentParent.h
File Location: Source\InventoryFrameworkPlugin\Private\Core\Widgets\W_AttachmentParent.cpp

File Location: Content\Core\Widgets\WBP_AttachmentParent.uasset


The parent widget for widgets that are used to hold the containers an item owns.
For example, a gun has a sight and a magazine slot and you want to represent those slots with a container. That container needs to be hosted by some widget.

The base widget does not have any kind of layout so you are free to make any layout your project needs.

Both the C++ parent and the blueprint child are abstract, so it won't appear in any drop-down menus. These are designed for the intention to have children made from them.